📶 [WIP] RouterOS WinBox bruteforce
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package main
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import (
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"net"
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"time"
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)
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// Connection represents a network socket.
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type Connection struct {
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dialer net.Dialer
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socket net.Conn
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connectTimeout time.Duration
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readTimeout time.Duration
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protocol string
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}
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// NewConnection creates a Connection object.
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func NewConnection() *Connection {
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conn := Connection{}
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conn.connectTimeout = getParamDurationMS("connect-timeout-ms")
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conn.readTimeout = getParamDurationMS("read-timeout-ms")
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conn.protocol = "tcp"
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return &conn
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}
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// Connect initiates a connection to an Endpoint.
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func (conn *Connection) Connect(endpoint *Endpoint) (err error) {
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conn.dialer = net.Dialer{Timeout: conn.connectTimeout, KeepAlive: -1}
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conn.socket, err = conn.dialer.Dial(conn.protocol, endpoint.String())
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if err != nil {
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log("conn", 2, "cannot connect to \"%v\": %v", endpoint, err.Error())
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}
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return err
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}
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// SetConnectTimeout sets a custom connect timeout on a Connection.
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func (conn *Connection) SetConnectTimeout(timeout time.Duration) {
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conn.connectTimeout = timeout
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}
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// SetReadTimeout sets a custom read timeout on a Connection.
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func (conn *Connection) SetReadTimeout(timeout time.Duration) {
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conn.readTimeout = timeout
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}
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// Send writes data to a Connection.
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func (conn *Connection) Send(data []byte) {
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conn.socket.SetReadDeadline(time.Now().Add(conn.readTimeout))
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}
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